Tokenomics

$PONS is claimed, not farmed.

Proposed architecture. Exact supply, allocation, claim limits, contract details, and chain deployment publish when the token is finalized.

Proposed max supply 1,000,000,000

  • Play-to-Claim 35%

    Unlocked only after The Pons Run. Earned, not bought.

  • Liquidity 15%

    Market depth after claim goes live.

  • Treasury 15%

    City expansion, seasonal events, operations.

  • Team 13%

    24-month vest, 6-month cliff. No skip-the-game unlocks.

  • Community 12%

    Competitions, nightlife events, hidden-mission bounties.

  • Partners 5%

    Advisors and venue collaborations.

  • Expansion 5%

    Future districts beyond Gym, Bar, and Casino.

What the token cannot do

  • It cannot skip missions or buy Marks.
  • It cannot raise Strength, Social, Nerve, or Reputation.
  • It cannot change Casino probability. Wallet balance is not an edge.
  • City Cash remains a separate, off-chain game currency.